For the complete documentation index, see llms.txt. This page is also available as Markdown.

Settings

Access with ⌘, or the gear icon.

Audio Settings

Input Device

  • Select your audio interface input

  • Choose specific input channel(s) if your interface has multiple

Output Device

  • Select your audio interface output

  • Can be different from the input device

  • Choose specific output channels if your interface has multiple

Output Routing (Multi-Output)

  • If your interface has more than one output pair, you can send Guitar, Keys, and Practice Track to separate outputs

  • Off by default; your routing is remembered

  • See Multi-Output Routing

Restart Audio Engine Button

  • If you are having issues, you can restart the audio engine

Sample Rate

  • Match your interface's preferred rate

  • 48000 Hz recommended for most setups

Buffer Size

  • Lower = less latency, more CPU

  • Higher = more latency, more stable

Buffer
Approximate Latency
Use Case

32

~1.3ms

Very fast, needs good CPU

64

~2.7ms

Recommended for playing

128

~5ms

Balanced

256

~10ms

Stable, okay for practice

512+

20ms+

Slower systems

Stability Buffer

Stability Buffer adds one extra output buffer to reduce pops and dropouts when other apps are running, or the system is under load. It keeps input latency the same, but slightly increases overall monitoring latency.

Startup Behavior

  • Determines what launches at on launch

  • Load Starred Preset

  • Restore Last Used

  • Start Empty (No Preset Modules

Launch Muted

  • Start with audio muted (useful in shared spaces)

Presets

  • Auto-save presets when changing presets or closing the app

  • Toggle to turn off

Tuner Mode

  • Guitar or Bass detection mode

  • Muted, Direct, or With Effects

Reference Pitch

  • 432Hz to 444Hz (default 440Hz)

  • Show or Hide the Standalone icon in your menu bar

  • Icon looks like a guitar pick

Data Recovery

  • Rescan the Presets Folder

  • Rescan the Practice tracks folder

  • Open your folder where your Tracks, Recordings, and Data live

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